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In 1987, Namco released
Star Wars in Japan for the Famicom, a title that took more than a few liberties with the movie trilogy's storyline. Sounds
outrageous, but one look at the game's manual art and everything was suddenly OK.
Why? Because the lizards, scorpions and pterodactyls you're fighting—and that aren't exactly canon —are so damn cute, that's why. As is cute little 80's anime Luke, cute little 80's anime Han Solo (and his GIANT EYEBROWS) and, best of all, a handy galactic map that I'm sure many of you are already hastily pointing out is totally WRONG.
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